using Gtk; namespace Dino.Ui { [GtkTemplate (ui = "/im/dino/Dino/settings_dialog.ui")] class SettingsDialog : Adw.PreferencesWindow { [GtkChild] private unowned Switch typing_switch; [GtkChild] private unowned Switch marker_switch; [GtkChild] private unowned Switch notification_switch; [GtkChild] private unowned Switch emoji_switch; [GtkChild] private unowned Switch check_spelling_switch; Dino.Entities.Settings settings = Dino.Application.get_default().settings; public SettingsDialog() { Object(); typing_switch.active = settings.send_typing; marker_switch.active = settings.send_marker; notification_switch.active = settings.notifications; emoji_switch.active = settings.convert_utf8_smileys; check_spelling_switch.active = settings.check_spelling; typing_switch.notify["active"].connect(() => { settings.send_typing = typing_switch.active; } ); marker_switch.notify["active"].connect(() => { settings.send_marker = marker_switch.active; } ); notification_switch.notify["active"].connect(() => { settings.notifications = notification_switch.active; } ); emoji_switch.notify["active"].connect(() => { settings.convert_utf8_smileys = emoji_switch.active; }); check_spelling_switch.notify["active"].connect(() => { settings.check_spelling = check_spelling_switch.active; }); } } }