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authorfiaxh <git@lightrise.org>2021-04-08 12:07:04 +0200
committerfiaxh <git@lightrise.org>2021-04-09 22:23:13 +0200
commit8d1c6c29be7018c74ec3f8ea05f5849eac5b4069 (patch)
treedde27c13cd0ae8af31b9194b3450c58d4fe9cf02 /libdino/src/entity/call.vala
parent3454201e5a3da058ccbef0bbaf467599912a8c38 (diff)
downloaddino-8d1c6c29be7018c74ec3f8ea05f5849eac5b4069.tar.gz
dino-8d1c6c29be7018c74ec3f8ea05f5849eac5b4069.zip
Display+store call encryption info
Diffstat (limited to 'libdino/src/entity/call.vala')
-rw-r--r--libdino/src/entity/call.vala5
1 files changed, 5 insertions, 0 deletions
diff --git a/libdino/src/entity/call.vala b/libdino/src/entity/call.vala
index 7891dae7..577b3ab8 100644
--- a/libdino/src/entity/call.vala
+++ b/libdino/src/entity/call.vala
@@ -32,6 +32,7 @@ namespace Dino.Entities {
public DateTime time { get; set; }
public DateTime local_time { get; set; }
public DateTime end_time { get; set; }
+ public Encryption encryption { get; set; default=Encryption.NONE; }
public State state { get; set; }
@@ -57,6 +58,7 @@ namespace Dino.Entities {
time = new DateTime.from_unix_utc(row[db.call.time]);
local_time = new DateTime.from_unix_utc(row[db.call.local_time]);
end_time = new DateTime.from_unix_utc(row[db.call.end_time]);
+ encryption = (Encryption) row[db.call.encryption];
state = (State) row[db.call.state];
notify.connect(on_update);
@@ -74,6 +76,7 @@ namespace Dino.Entities {
.value(db.call.direction, direction)
.value(db.call.time, (long) time.to_unix())
.value(db.call.local_time, (long) local_time.to_unix())
+ .value(db.call.encryption, encryption)
.value(db.call.state, State.ENDED); // No point in persisting states that can't survive a restart
if (end_time != null) {
builder.value(db.call.end_time, (long) end_time.to_unix());
@@ -116,6 +119,8 @@ namespace Dino.Entities {
update_builder.set(db.call.local_time, (long) local_time.to_unix()); break;
case "end-time":
update_builder.set(db.call.end_time, (long) end_time.to_unix()); break;
+ case "encryption":
+ update_builder.set(db.call.encryption, encryption); break;
case "state":
// No point in persisting states that can't survive a restart
if (state == State.RINGING || state == State.ESTABLISHING || state == State.IN_PROGRESS) return;