From 78664dd4ef6d9777308df494e4d8abcfb2f421d4 Mon Sep 17 00:00:00 2001 From: Miquel Lionel Date: Sat, 20 Jan 2024 14:24:30 +0100 Subject: OPENPGP PLUGIN: Don't list expired/revoked GPG key - closes #91 - Mention that GPG key may be expired or revoked in chat input box - in the account dialog if the number of OpenPGP keys found is 0, the label also notes that a key may have been revoked or expired. - blocks input in chat box if key is use is revoked or expired when switching conversation and can detect if your key has expired while chatting - if current selected key is revoked or expired, it'll be shown in account manager with a warning message: "Attention required: your key xxxx is revoked/expired!" --- main/src/ui/chat_input/chat_input_controller.vala | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'main/src/ui/chat_input/chat_input_controller.vala') diff --git a/main/src/ui/chat_input/chat_input_controller.vala b/main/src/ui/chat_input/chat_input_controller.vala index d1c42d35..025834d6 100644 --- a/main/src/ui/chat_input/chat_input_controller.vala +++ b/main/src/ui/chat_input/chat_input_controller.vala @@ -25,6 +25,7 @@ public class ChatInputController : Object { private ChatTextViewController chat_text_view_controller; private ContentItem? quoted_content_item = null; + private Encryption encryption; public ChatInputController(ChatInput.View chat_input, StreamInteractor stream_interactor) { this.chat_input = chat_input; @@ -102,7 +103,7 @@ public class ChatInputController : Object { private void on_encryption_changed(Encryption encryption) { reset_input_field_status(); - + this.encryption = encryption; if (encryption == Encryption.NONE) return; Application app = GLib.Application.get_default() as Application; @@ -127,6 +128,9 @@ public class ChatInputController : Object { } private void send_text() { + // Double check GPG keys before sending in case of expired / revoked keys while Dino is in use + if (this.encryption == Encryption.PGP) on_encryption_changed(this.encryption); + // Don't do anything if we're in a NO_SEND state. Don't clear the chat input, don't send. if (input_field_status.input_state == Plugins.InputFieldStatus.InputState.NO_SEND) { chat_input.highlight_state_description(); -- cgit v1.2.3-70-g09d2