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using Dino.Entities;
namespace Dino.Test {
class WeakMapTest : Gee.TestCase {
public WeakMapTest() {
base("WeakMapTest");
add_test("set", test_set);
add_test("set2", test_set2);
add_test("set3", test_set3);
add_test("set4", test_unset);
add_test("remove_when_out_of_scope", test_remove_when_out_of_scope);
// add_test("non_object_construction", test_non_object_construction);
}
private void test_set() {
WeakMap<int, Object> map = new WeakMap<int, Object>();
var o = new Object();
map[1] = o;
assert(map.size == 1);
assert(map.has_key(1));
assert(map[1] == o);
}
private void test_set2() {
WeakMap<int, Object> map = new WeakMap<int, Object>();
var o = new Object();
var o2 = new Object();
map[1] = o;
map[1] = o2;
assert(map.size == 1);
assert(map.has_key(1));
assert(map[1] == o2);
}
private void test_set3() {
WeakMap<int, Object> map = new WeakMap<int, Object>();
var o1 = new Object();
var o2 = new Object();
map[0] = o1;
map[3] = o2;
{
var o3 = new Object();
var o4 = new Object();
map[7] = o3;
map[50] = o4;
}
var o5 = new Object();
map[5] = o5;
assert(map.size == 3);
assert(map.has_key(0));
assert(map.has_key(3));
assert(map.has_key(5));
assert(map[0] == o1);
assert(map[3] == o2);
assert(map[5] == o5);
}
private void test_unset() {
WeakMap<int, Object> map = new WeakMap<int, Object>();
var o1 = new Object();
map[7] = o1;
map.unset(7);
assert_true(map.size == 0);
assert_true(map.is_empty);
assert_false(map.has_key(7));
}
private void test_remove_when_out_of_scope() {
WeakMap<int, Object> map = new WeakMap<int, Object>();
{
map[0] = new Object();
}
assert_false(map.has_key(0));
}
private void test_non_object_construction() {
WeakMap<int, int> map = new WeakMap<int, int>();
assert_not_reached();
}
}
}
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