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using Gdk;
using Gee;
using Gtk;
using Dino.Entities;
namespace Dino.Ui.ChatInput {
class SmileyConverter {
private StreamInteractor stream_interactor;
private TextView text_input;
private static HashMap<string, string> smiley_translations = new HashMap<string, string>();
static construct {
smiley_translations[":)"] = "☺";
smiley_translations[":D"] = "😀";
smiley_translations[";)"] = "😉";
smiley_translations["O:)"] = "😇";
smiley_translations["O:-)"] = "😇";
smiley_translations["]:>"] = "😈";
smiley_translations[":o"] = "😮";
smiley_translations[":P"] = "😛";
smiley_translations[";P"] = "😜";
smiley_translations[":("] = "☹";
smiley_translations[":'("] = "😢";
smiley_translations[":/"] = "😕";
}
public SmileyConverter(StreamInteractor stream_interactor, TextView text_input) {
this.stream_interactor = stream_interactor;
this.text_input = text_input;
text_input.key_press_event.connect(on_text_input_key_press);
}
public bool on_text_input_key_press(EventKey event) {
if (event.keyval == Key.space || event.keyval == Key.Return) {
check_convert();
}
return false;
}
private void check_convert() {
if (Dino.Settings.instance().convert_utf8_smileys) {
foreach (string smiley in smiley_translations.keys) {
if (text_input.buffer.text.has_suffix(smiley)) {
if (text_input.buffer.text.length == smiley.length ||
text_input.buffer.text[text_input.buffer.text.length - smiley.length - 1] == ' ') {
text_input.buffer.text = text_input.buffer.text.substring(0, text_input.buffer.text.length - smiley.length) + smiley_translations[smiley];
}
}
}
}
}
}
}
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