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using Gtk;
namespace Dino.Ui {
[GtkTemplate (ui = "/im/dino/Dino/settings_dialog.ui")]
class SettingsDialog : Dialog {
[GtkChild] private CheckButton typing_checkbutton;
[GtkChild] private CheckButton marker_checkbutton;
[GtkChild] private CheckButton notification_checkbutton;
[GtkChild] private CheckButton sound_checkbutton;
[GtkChild] private CheckButton emoji_checkbutton;
Dino.Entities.Settings settings = Dino.Application.get_default().settings;
public SettingsDialog() {
Object(use_header_bar : 1);
typing_checkbutton.active = settings.send_typing;
marker_checkbutton.active = settings.send_marker;
notification_checkbutton.active = settings.notifications;
sound_checkbutton.active = settings.sound;
emoji_checkbutton.active = settings.convert_utf8_smileys;
typing_checkbutton.toggled.connect(() => { settings.send_typing = typing_checkbutton.active; } );
marker_checkbutton.toggled.connect(() => { settings.send_marker = marker_checkbutton.active; } );
notification_checkbutton.toggled.connect(() => { settings.notifications = notification_checkbutton.active; } );
sound_checkbutton.toggled.connect(() => { settings.sound = sound_checkbutton.active; } );
emoji_checkbutton.toggled.connect(() => { settings.convert_utf8_smileys = emoji_checkbutton.active; });
}
}
}
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