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using Gtk;
namespace Dino.Ui {
[GtkTemplate (ui = "/im/dino/Dino/settings_dialog.ui")]
class SettingsDialog : Adw.PreferencesWindow {
[GtkChild] private unowned Switch typing_switch;
[GtkChild] private unowned Switch marker_switch;
[GtkChild] private unowned Switch notification_switch;
[GtkChild] private unowned Switch emoji_switch;
[GtkChild] private unowned Switch check_spelling_switch;
Dino.Entities.Settings settings = Dino.Application.get_default().settings;
public SettingsDialog() {
Object();
typing_switch.active = settings.send_typing;
marker_switch.active = settings.send_marker;
notification_switch.active = settings.notifications;
emoji_switch.active = settings.convert_utf8_smileys;
check_spelling_switch.active = settings.check_spelling;
typing_switch.notify["active"].connect(() => { settings.send_typing = typing_switch.active; } );
marker_switch.notify["active"].connect(() => { settings.send_marker = marker_switch.active; } );
notification_switch.notify["active"].connect(() => { settings.notifications = notification_switch.active; } );
emoji_switch.notify["active"].connect(() => { settings.convert_utf8_smileys = emoji_switch.active; });
check_spelling_switch.notify["active"].connect(() => { settings.check_spelling = check_spelling_switch.active; });
}
}
}
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